OrbitPi – Devlog 3 [17/2/26]

OrbitPi – Devlog 3 [17/2/26]

It has taken 13 hours, but game modes have been implemented! Currently, there are two modes: Standard, and Memory.

A new “Interfaces” package has been made in the code, containing a interface called “GameMode”

It’s quite basic, mainly the base it needs. The plan is to have user-moddable gamemodes, with a base two modes that ship with the game.

For example, the standard mode class looks like this:

Memory Mode is a bit more complex.

I am currently implementing the menus needed to select the mode, instead of launching into the standard mode. Also, a TODO is to set a background for all menus.

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